Work on Wacky Waves has not stopped. Even though I haven’t updated this log in quite some time! But lately I’ve decided to focus my attention on a smaller sideproject called Wacky Waves GO. This is an endless runner set in the Wacky Waves «world» targeted at mobiles. I’ve got an early version running on iPhone hitting a constant 60FPS. It’s silky smooth which I think is inportant for this kind of games. Here’s an early look:
Shackles bay in the dark
Shackles Bay
More game media
I’ve been working on one of the “Arenas” in the game lately, Shackles Bay. This is Chuck’s home, and will be dark and “Ghost-pirate-y” The above image is a render of the arena’s current state which is in no way final. Alot more structures will be added, like smaller buildings, and docks etc.
Above is a render of the whole crew as of now, and what is the current look of Digger Dan’s ship. The characters are(from left to right): Thunder Theresa, Digger Dan, Wacky Wallace, Crazy Chris, Majestic Mack and Chuck Shackles.
More character(s)
I’ve worked a little with the look of the guys and added another character to the mix, Crazy Christina, joins! Check it out!
Pirates dance-off
The Captains/Pirates are comming together. At least 6 playable is planned, byt might become more! What do you think?
Chuck Shackles test animation
Game media